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Wednesday 16 January 2013

Character Profile


CHARACTER PROFILING

                  

This is an extreme long-shot of my film character. This camera angle is used merely to cover the entire body of the character from far apart, showing the surrounding mise-en-sene within the frame as well. Extreme long-shots can be taken even when a character is not present in the frame, for instance, of a building, as a type of an establishing shot. It is now noticeable that the character is visible from head to toe, determining the character's appearance, posture, height and basically, over all physical aspects.


 



This is a simple long-shot, covering a clearer version of the character as compared to an extreme long-shot as less of the surrounding is visible and more of the character itself. Again, head to toe, but the physical appearance of the character here is much more precise as it provides a closer look towards the character







As it is shown, only half of the character's body is visible. Whenever half of the character's body is visible, it is known as the middle-shot. This gives an even more precise look at the character or object as compared to a long-shot, however, unlike a long-shot, it does not determine the entire appearance from head to toe. The posture of the the area of the bdy covered shows the posture in a much clearer form There is also another type of a mid-shot is it covers more than the area from the face to the neck. But compared to the one shown, this is closer, hence, gives a better look at the character. Also, this is taking within the frame, the side angle of the character, determining the appearance from an angle as if looked at from the the side. Facial expression is now more clear.


This a low-angle mid-shot, determining the character's appearance from a low angle, making the character look massive and giving a sense of superiority. Such angles are mostly used on heroic protagonists and at times strong antagonists i.e a king or a vampire. The camera acts as if the eye is looking at the character of object from a lower distance.





Finally, coming to the close-up, this camera shot covers one portion of the character or object in way that all its details are visible. As it is shown, the characters features as well as facial expressions are determined. Now of for instance an even closer look is to be provided of an even more precise area within the face i.e the eye, an extreme close-up will be used.







This is an extreme-closeup, focussing on a particular feature of the character, giving the closest possible look at the character's expression.










Being the exact opposite of a low angle shot, this shot is taken from a higher point of view, making the character look small, short, stout and at times, used to make a particular character look inferior.









This is an 'over the sholder-shot', mainly used when something important in front of the character is to be taken into the frame, i.e, when the actor's making conversation with another.

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